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Strike Action
Strike Action (often referred to as "SA") is used to attack other players. You will win in an assault on another player if the value of your Strike Action is greater than the value of their Defensive Action. However the amount of gold that you will receive is not necessarily proportional to the proportions of the relative Strike and Defensive Action of opponents. Sometimes you win more gold in a closely fought battle so it is better to choose closely matched opponents.
Attack weapons
Attack weapons are listed in your armoury and are automatically handed to soldiers (as long as you have enough soldiers) and used in battle with other players. You can buy as many attack weapons as you can afford. Each different race has different attack weapons available to them. More powerful weapons cost more but typically offer better value so it is better to buy a few strong weapons then many weak weapons for the same gold.
Attack weapons improve your Strike Action according to:
- Their strength (stated next to its name in the armoury)
- The strength of the soldier using the weapon (with a value of either 4 or 5, depending on whether the soldier is untrained or trained)
- Your Siege Technology level. At the start, your Siege Technology multiplies your normal Strike Action by 1. Siege Technology can be upgraded using gold, to increase it each time by 33%. For example, the first Siege Technology upgrade, Flaming Arrows, multiplies your basic Strike Action by 1.33.
The formula for Strike Action then is
a x (b x c) x d x e
Where
a = 4 or 5, 4 for an untrained soldier, 5 for a trained soldier
b = The amount of a kind of weapon you have
c = The strength of that weapon
(there can be multiple b's and c's, as you can have different types of weapons)
d = Your siege technology (1 + (number of siege technologies x 0.33))
e = 1 or your race bonus (Orcs have 40% attack bonus, Undead have 20%)
If you have more weapons than soldiers, the unused weapons don't count in this formula.
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