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about Phun
Phun was created by Swedish graduate
student Emil Ernerfeldt and is both educational and
entertaining and free for non-commercial use. Phun combines physics and art with
open ended undirected game play and represents a sandbox
application that allows you to design and explore 2D physics
simulations. .
Phun can draw simple objects
(circles, blocks, freehand shapes) which can be made to
interact with each other. You can apply gravity and air
pressure to the objects. You can set objects to pivot at
certain points and also pin (fixate) object together. Pivots
can be motorised to present spinning wheels and you can
also create chains. Objects can also be converted to liquid
which will then flow across the screen.
There must be many applications for
this software which I have yet to explore. In practice
teachers only need to show students how the application
works and then allow them to get on with it.
Drawbacks to the program are that it
hasn't got the friendliest interface (although this doesn't
deter many students) and it isn't all that network friendly.
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